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Star Wars: Episode III – Revenge of the Sith

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Released on May 5, 2005 by LucasArts and developed for the PS2 by The Collective,  Star Wars: Episode III – Revenge of the Sith adapts the film of the same name in a third-person, action-adventure style, featuring light RPG elements When  Revenge of the Sith 's video game adaptation was announced for every sixth-generation console but the one I owned, I was a little disappointed, but movie adaptations were usual terrible, and I wasn't overly bothered. Besides, the sixth-generation console I DID own, the Nintendo GameCube, was the exclusive home for  Resident Evil 4  at the time, and I was likely on my third playthrough of that all-time great by then. However, throughout the 20 years since, I've heard that  Revenge of the Sith  does some cool stuff only hinted at by the movie's setpieces, and can even diverge at the end, if the player so chooses. Consider...

Silent Hill

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Released on February 24, 1999 for the Sony Playstation by Konami, and developed by Team Silent, Silent Hill features survival horror action in a nightmarish 3D realm 25 years  after its release, Silent Hill is pixelated, foggy, clunky and still just as scary and effective as it was in 1999. The definition of "turn your limitations into strengths," Silent Hill has aged like fine, low-polygon wine. Plus, its font game is still on point Silent Hill begins with a classic PS1 FMV. The player character, everyman Harry Mason, is driving along with his young daughter, when a policewoman on a motorcycle passes him. A few moments later, Mason sees the bike abandoned on the side of the road, and all of a sudden there's a little girl lying in the street. Harry swerves to avoid her, crashes, and wakes up in a town called Silent Hill. The town, drenched in an out-of-season snowstorm and a myste...

The Legend of Legaia

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Published for the Sony Playstation in North America on March 16, 1999 by Sony Computer Entertainment, and developed by Prokion and Contrail, The Legend of Legaia is a JRPG set in a mysterious, mist-covered world. My cousin, Joe, graduated high school in my favorite year, 1999. I was supposed to graduate with him, but I got held back long before, and had to wait an extra year. A few years before he graduated, Joe sold me his Nintendo 64, so that he could use the money to buy a Playstation. Since Joe had graduated, his summer started a few weeks before mine, and maybe as a graduation present, someone had bought him the PS1 JRPG, The Legend of Legaia . The only problem, though: Joe had never played a game like this before. At this point, I should mention that Joe and I were next-door neighbors from birth till he left that fall for college, and then we were essential...